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Feral druid pvp 6.2.3
Feral druid pvp 6.2.3












feral druid pvp 6.2.3
  1. #FERAL DRUID PVP 6.2.3 HOW TO#
  2. #FERAL DRUID PVP 6.2.3 GENERATOR#
  3. #FERAL DRUID PVP 6.2.3 FULL#
feral druid pvp 6.2.3

At level 90 it is a small gain due to the higher levels of mastery available with Siege of Orgrimmar, but at level 100 the gain becomes of no significance and is not worth bothering with. In Warlords of Draenor, using Thrash on a single target is no longer a significant gain. Thrash has a Pandemic threshold of 4.5 seconds, so refresh it as soon as its remaining duration reaches that threshold.

feral druid pvp 6.2.3

The more targets, the more important it is, so when you're fighting a large number of targets this should be your top priority after Savage Roar. Thrash: If you’re attacking more than one target you generally want to keep this up all the time. Rip has a Pandemic threshold of 7.2 seconds, so refresh it as soon as its remaining duration reaches that threshold.

#FERAL DRUID PVP 6.2.3 FULL#

90%+ is good, but close to 95% is ideal (given you have full uptime on the target). You always want to cast it with 5 combo points and should aim to have its uptime as high as possible. Rip: This costs energy and combo points so this is where maintenance starts to get a little bit complicated. Rake has a Pandemic threshold of 4.5 seconds, so refresh it as soon as its remaining duration reaches that threshold.

#FERAL DRUID PVP 6.2.3 GENERATOR#

Its a CP generator that just costs energy, so when Rake is down or about to end just swap a single Shred out for Rake. Rake: You should have this up near 100% of the time just like Savage Roar. This is not to say that <5 combo point Roars are bad, though you should use however many combo points best allows you to maintain Rip. The threshold is lower if you're applying a fewer combo point roar, but generally you shouldn't be applying a roar of less than 5 combo points unless is your current roar is about to run out (~3 seconds or less, roughly). Savage Roar's pandemic threshold is a bit weird because of the specifics of the mechanic, but just keep in mind that when you're applying a 5 combo point roar you can refresh as soon as 12.6 seconds. If you do this, you shouldn’t have too much trouble getting 99% or higher uptime on it, which is what you should aim for. When Savage Roar is down or about to end, the only thing you should cast is Savage Roar (or if you don't have any combo points, get one then Savage Roar). Savage Roar: This should be your #1 concern. This mechanic allows for significantly easier maintenance of our bleeds and Savage Roar compared to 5.4.įeral has 4 (de)buffs it should maintain for optimal DPS: The sooner you reapply a DoT, the less chance you stand of letting it fall off, which means higher uptime and more damage. It is important to take advantage of this mechanic for optimal DPS, the main takeaway being that all DoTs can be refreshed as soon as they have <= 30% of the base duration remaining. For example, if you apply a Rake to a target that has a Rake with 4 seconds remaining already on it, the duration of the new Rake will be 15 (base duration) + 4 (remaining duration, <= 30% of 15) = 19 seconds. Pandemic allows you to carry over up to 30% of the base duration of the new effect from the old one's duration. Swipe is extremely weak, and as such you should only use it when you have all of your bleeds, including Rake, rolling on all of the targets, or if there is a very large amount of targets that will die before you can DoT them.įirst off, in Warlords of Draenor all damage over time effects now have a mechanic called Pandemic. On multiple targets: Add in maintaining Thrash, maintain Rake on as many targets as possible, and use Swipe in place of Shred. In general, you should aim to waste as little energy or combo points to overcapping as possible. Ferocious Bite with 5 combo points and 50 energy if Rip and Savage Roar are managed.Ferocious Bite with 5 combo points and 50 energy to refresh Rip if the target is at or below 25% health.Berserk on cooldown, stack with Tiger's Fury when possible.In addition, there are more advanced tactics that are not reflected in this post as they will be covered later in the guide in King of the Jungle (Advanced Tactics). Make sure you read the other sections of this post for important details. Here I will list the bare bones of the rotation: this is the absolute minimum you need to know to put out decent DPS. To jump to a specific section of the guide, press CTRL+F and type the section number (eg: "").ĬAT DURID IS 4 FITE! (The Basics).

#FERAL DRUID PVP 6.2.3 HOW TO#

Help! I have a question about how to use finishers.Which trinket should I use? / Should I break my set bonus? etc.














Feral druid pvp 6.2.3